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Preview Our Brain Games

Dakim’s brain games—based on standardized neurological exercises and tests—are like no others!

Created for adults, they are sophisticated, engaging, richly produced and filled with videos, music, exciting graphics and humor that make every session fun… for adults! No cartoons, child-like themes or robotic voices! Dakim installs a prodigious 6 GB content library! And because Dakim frequently downloads and installs new brain games automatically via the Internet, players stay motivated to keep playing, and to keep their minds sharp!

If a picture is worth a thousand words, this montage of moments taken from Dakim’s brain games is worth a million!

 
Dakim BrainFitness Video-Fanfare
 

Before you sample Dakim's six cognitive domains…

Although there is no substitute for actually playing Dakim BrainFitness, viewing the videos below will give you a sense of what it's like to play Dakim’s challenging, stimulating, and enjoyable brain games to cross-train your brain in six cognitive domains. Please note:

  • The games' soundtrack is an important part of the experience—so be sure to enable your computer's speakers before playing the videos.
  • As you view the videos, you’ll be watching someone else play the game, but if you "play along," you'll see how much fun a rigorous brain fitness workout can be.
  • All of the brain games presented below are at a high level of challenge. To get an idea of the other levels of challenge, see “Comparing Various Levels of Challenge” elsewhere on this page. There you'll see one exercise, Letter Trails, at four levels of challenge.

 


On this page:

 

Short-Term Memory

The ability to store and retrieve new information declines with age, but studies show that increased attention, regular practice, and the use of strategies for remembering can help keep it limber. Dakim BrainFitness includes many short-term memory challenges, including remembering items of a list, remembering associated pairs, and recalling details of stories and pictures. In addition, as a sub-category, many of these challenges are presented in a delayed-recall format, where the player is asked to recall the information approximately 20 minutes after it is presented.

Short-term memory games like Odd Couples, Keep Your Eyes Open, News Flash, and Word Wager can be super-challenging—and lots of fun!

Odd Couples (Direct recall)

 

Keep Your Eyes Open (Direct recall)

 

News Flash (Delayed recall)

Dakim Brain Fitness Video
 

Word Wager (Immediate recall)

 

Long-Term Memory

Long-term memory is the storehouse of factual knowledge from schooling and experience. Long-held knowledge is rich with associations, providing a great stimulus for reminiscence. For this reason, factual questions about famous people and events, popular music, and other information from the past form an important part of the content of Dakim BrainFitness.

Identify & Reward and Name That Song are two examples.

Identify & Reward

 

Name That Song

 

Language

Language skills are central to the performance of many important cognitive and intellectual activities. Most of Dakim’s brain games depend on language skills to some degree; in addition, Dakim BrainFitness contains a number of games that involve vocabulary, syntax, or some form of wordplay.

If you like word games, try Anagrams, Phunny Phrases, and Scrambled Letters. They’ll flex your neurons!

Anagrams

 

Phunny Phrases

 

Scrambled Letters

 

Critical Thinking

Critical thinking involves systematic and analytic reasoning; it includes the ability to evaluate, interpret and make inferences based on information presented. Games and exercises in Dakim BrainFitness that utilize critical thinking skills involve determining appropriateness, sorting into categories, assessing relationships and patterns, deduction, and mental control.

Letter Trails and Phoenician Decoder are examples of two Dakim brain games in the Critical Thinking cognitive domain.

Letter Trails

 

Phoenician Decoder

 

Visuospatial Orientation

Visuospatial ability is the perception of spatial relationships among objects. Visuospatial exercises in Dakim BrainFitness involve fragments, matching, navigation, and spatial orientation.

Find What’s Different and Which Is Unique? are examples of brain games that strengthen attention, concentration, and visuospatial orientation—and are really fun to play.

Find What’s Different

 

Which Is Unique?

 

Computation

Calculation skills actually reside in the areas of long-term memory and critical thinking; however, they’ve been given their own space in the Dakim “curriculum” because of their importance to everyday tasks, such as problem solving.

What Card Am I? and Racing by the Numbers are examples of calculation games.

What Card Am I?

 

Racing by the Numbers

 

Comparing Various Levels of Challenge

Not only does Dakim BrainFitness cross-train the brain in all six cognitive domains, to serve the variable abilities of our players, Dakim BrainFitness content is stratified into five Levels of challenge (numbered 1-5, from hardest to easiest). Most games are produced at some, or all five, Levels. The Levels are differentiated as follows:

  • Level 1: No cognitive decline
  • Level 2 and 3: Age-related decline
  • Levels 4 and 5: Mild-to-moderate decline or dementia

Based on input from our scientific advisors, as well as extensive user testing, Dakim has developed a proprietary leveling strategy involving four main variables:

  1. The number of items presented for memorization
  2. The degree of concreteness vs. abstraction—applied both at the level of individual word choice, as well as in the presentation of concepts
  3. The number of choices in multiple-choice questions
  4. The degree of disparity between choices

According to this strategy, lower-level content is derived by:

  • Presenting fewer items to remember
  • Using more concrete words and concepts
  • Presenting fewer and more disparate choices in multiple-choice questions

Dakim BrainFitness’ NuroLogic™ technology dynamically adjusts the level of challenge within each cognitive domain as needed by the specific player, without any disruption in game play.

To see one example of how the difficulty varies, we present below a single exercise, Letter Trails, at four levels of challenge. The example will start at Level 1 and then skip to Level 4—you’ll easily see the large difference between these levels. Then you’ll be shown the middle levels, where you’ll notice more subtle variations in difficulty.